
At least they implemented tools to help the player like being able to tether characters in the selection wheel for simultaneous movement across longer distances and the aforementioned Showdown mode. While I would have enjoyed a co-op mode I can see why they didn’t go that route. It makes for some exciting action moments that would normally be reserved for an actual co-op mode, which sadly doesn’t exist.ĭesperados III will put you in charge of multiple characters and have you micromanaging each of them using a radial selection wheel much like those LEGO games. In an early example I can have Cooper target two gunmen while simultaneously moving McCoy to another gunman for a melee takedown. One of the more innovative aspects to the gameplay is the Showdown mode where you can pause the game and “program” a sequence of events to unfold upon your command. Anyone see Edge of Tomorrow with Tom Cruise? It’s just like that. There were some encounters where my attempts reached the double digits, as I slowly learned patterns and results to my actions. The levels are huge and the missions are long almost too long at times especially if you die a lot. The puzzles vary as much as their solutions and there are often numerous ways to approach and complete each new challenge, but again it all encourages experimentation and often failure, so save often. Just when you learn the art of distraction you’ll encounter poncho guards that don’t care about loose change, or you might run into special gunman that only Hector can take down. The game introduces numerous rules then keeps adding more on top of those to keep things fresh. The first, Doc McCoy, literally has a bag he can throw down as a distraction, and when a curious enemy opens it he gets stunned by a gas trap certainly not as violent as getting cut in half by Hector’s massive bear trap. You will frequently join up with a unique cast of secondary characters, each with their own diverse personalities and bag of tricks in their arsenal. You also get to set some fun traps to make some deaths look like an accident, again, much like the Hitman games. Instead, you mostly sneak around, hiding in bushes or any other concealment that blocks you from enemy vision cones, waiting for the perfect moment to silently kill or sneak past an enemy. You do get to use your dual pistols at times but ammo is scarce and gunshots only bring down more enemies.

Imagine playing an entire Call of Duty campaign with nothing but a knife. Even in the tutorial we quickly learn about vision cones, audible radius, crouching, and distractions – the kind of stuff we associate with Hitman, Metal Gear Solid, or Splinter Cell. While the game is played out in real-time, Desperados III can unfold at an excruciatingly slow pace, especially for a Western that we typically associate with intense action and epic gunfights.

You can do this as often as you like and even setup a reminder in the options for 1/3/5/10 minute intervals so you don’t forget, that way if (or rather when) you die you won’t have to replay huge portions of the game. To ease your frustration the game implements one of the best save/restore functions I’ve seen in years where a tap of the Select button quick-saves your game.
#Desperados iii gameplay trial#
You quickly learn that this game is all about stealth, which translates to a lot of trial and error where one misstep can quickly end the mission and your life.

This game is a hardcore tactical stealth game, more in line with Agent 47 than Clint Eastwood, in a story that predates the original game giving us some interesting backstory to John Cooper prior to his 2001 adventures.ĭesperados III kicks off with the standard tutorial-style mission that slowly reveals the base gameplay mechanics as well as a fantastic control scheme for an isometric strategy game that makes the most out of controller input – mouse and keyboard are fine too.

If you are looking for the next Red Dead Redemption or Call of Juarez you might want to keep looking. Developer, Spellbound seemed to have lost their vision for the franchise, but here we are 14 years later with a new developer and publisher and the much anticipated launch of Desperados III. Things didn’t fare as well for Desperados 2: Cooper’s Revenge that released five years later. It’s been nearly 19 years since I reviewed the original Desperados: Wanted Dead or Alive a game I thoroughly enjoyed.
